Multiplayer needs the Plastic Front game server. This copy is playing offline, so only single player works here.
Tan holds the house. Green comes in from the yard and takes it one battleground at a time: first the four corners of the yard, then whatever is next to what it holds, all the way to Tan's HQ in the Kitchen. Every battleground gives whoever holds it something (tanks, helicopters, warships, a class…), so where you attack decides what you can field. Win a battle: 2 research points; lose: 1. Lose an attack as Green and Tan counter-attacks. Green starts every battle with double money.
Host a campaign on the server: friends join it from the Multiplayer list on Green or Tan. Bots fill both armies. Save it to a file between battles and host it again later from that file.
Moving, crouching and lying down, firing, health and first aid, items, special weapons, and driving jeeps and tanks. Against target dummies on the Backyard.
The house map, deploying, crossing between battlegrounds, destroying a base, taking zones by holding them, building a base, locking a battleground, building an Airfield, deploying in a vehicle and bringing down an enemy drone.
Free play: racks with every weapon and item, any vehicle at the tap of a button, and targets from 300 out to 6,000 (including vehicles and a hovering helicopter). Home War ranges.
| Move | Put your left thumb down anywhere on the left half and slide it |
| Look | Swipe anywhere on the right half |
| Jump | JUMP (you also hop over low things you run into) |
| Crouch / lie down / roll | CROUCH: tap to crouch, hold to lie down, tap while running to roll |
| AUTO / MANUAL | The fire button. AUTO (green): your gun fires by itself when the crosshair is on an enemy, a vehicle or an enemy building in range. Tap it for MANUAL: a FIRE button appears, hold it to shoot |
| AIM | Look down the sights: first person, and your shots spread less |
| LOCK | Tap: the camera locks onto the enemy nearest where you're looking (tap again for the next one). Hold, or swipe, to let go |
| Grenades, mortars, mines | Pick it on the bar, turn AIM on, then press and hold the right side: you see where it will land (drag to move it). Let go to throw or fire. ✕ (bottom right) cancels |
| 1 | Your main gun |
| 2 to 4 | Your pack: second weapons and items, in the order you got them (tap one to pick it) |
| 5 | Your class ability (bipod, guided rocket, ghillie suit, ammo crate…): tap to use |
| USE | Appears when there's something to use: get in or out of a vehicle, pick something up, open a crate |
| In a vehicle | The left side drives, the right side aims. The vehicle's second weapon (a tank's cannon, say) has its own circle: drag to aim, let go to fire |
| Map | Tap the small map (top right) in Home War and the campaign |
| ☰ Menu | Customise touch controls: move and resize any button, look speed, and the "Classic" layout (a FIRE button, the old way). Pocket lock: blacks the screen and ignores touches while the game keeps going |
| W A S D or arrows | Move |
| Mouse | Look (click the game first to hold the mouse; Esc lets go) |
| Space | Jump |
| C / Z | Crouch / lie down (press again to stand) |
| Shift + a direction | Roll |
| V | Change the camera (over the shoulder, first person, from above) |
| Left click | Fire what's picked on the bar |
| Right click (hold) | Aim down the sights: tighter shots |
| 1 to 5, or the wheel | Pick from the bar: 1 your gun, 2–4 your pack, 5 your ability |
| F | Fire your second weapon without picking it |
| X or 5 | Your class ability |
| E | Get in / out (and use things: pick up, open crates) |
| 1 / 2 | The vehicle's gun / its second weapon (the tank's cannon: then click) or its job (drop off troops, set up a base) |
| Q | Move to the next seat (drive, or man the gun) |
| Aircraft | W faster, S slower, mouse to steer; Space climb, C or Shift dive |
| Tab (hold) | Scores |
| M | The war map (Home War, campaign) |
| B | Build, at one of your bases (R turns it, click places it) |
| Esc | The menu |
Pick a mode and a map under Single player (bots on both sides) or play Online. Team size sets how many on each side (bots fill in for missing players), or choose Custom bots… to set each side's bots yourself. Grab crates and fallen soldiers' gear for better weapons; any vehicle can be stolen.
The house is a set of battlegrounds, each with 5 zones. Hold a zone (stand in it) to take it, build a base there to keep it, hold 3 zones to lock the battleground. Each army has a drone in the sky: only bottle rockets from locked battlegrounds hurt one, and an army whose drone comes down is out. The last drone in the air wins.
Green against Tan, battleground by battleground: each battle you win takes that battleground and its reward (vehicles, buildings, more troops). Fill the bar by holding zones before your troops run out.
The Tutorial buttons in the main menu walk you through moving and fighting, then Home War step by step; the Weapon range lets you try every weapon and vehicle.